Gary Antcliffe is a highly experienced Principal GPGPU Performance Analysis Engineer at Arm, with nearly three decades in the gaming industry. They have worked across a variety of platforms, from the Commodore 64 to the PlayStation 4 and PlayStation Vita, and have held positions ranging from solo programmer to lead roles on significant projects. Previously, Gary led teams at Guerrilla Cambridge and contributed to notable titles such as Tomb Raider and Killzone Mercenary. In addition to their professional experience, they studied Mathematics and Artificial Intelligence at the Open University.
This person is not in the org chart
This person is not in any teams
This person is not in any offices