Ting Wei is a Principal Graphics Architect at Arm, with extensive experience in GPU software architecture and engineering. Holding a Master's degree in Mechatronic Engineering from Shanghai Jiao Tong University and a Bachelor's degree in Mechanical Engineering from Jiangnan University, Ting Wei has previously worked as an Expert GPU Software Architect at Huawei Technologies Research & Development (UK) Ltd and as a Principal Software Engineer at Arm, where responsibilities included leading the Vulkan team for the CSF GPU Mali G710 and G715 and optimizing graphics drivers for various Mali GPUs. Additionally, experience includes roles at NVIDIA as a Senior Graphics Architect, focusing on API tools for DX9 to DX11, and a C/C++ Software Engineer at S3 Graphics, contributing to OpenGL developments.
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