Torbjörn Nilsson is currently a Staff Graphics Software Engineer at Arm, where they work in the GPU software division. Previously, they held roles at Ericsson and Combitech Sverige, focusing on 5G technology and software engineering. Torbjörn’s background includes a Master’s degree in Theoretical and Mathematical Physics from Chalmers University of Technology, and they have actively engaged in competitions representing Sweden in the International Astronomy Olympiad. With a passion for learning and growth, they have contributed significantly to system troubleshooting and feature development.
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