Kyle K. is an experienced ARVR Engineer II currently at Arthrex since April 2023, focusing on prototyping in augmented and virtual reality. Previously, Kyle made significant contributions as a Unity Developer at Burning Leaf Games from April 2016 to January 2024, where expertise in various aspects of the Unity3D engine was developed, including lighting optimization, programming, and animation design. Kyle also worked as a Unity3D Game Developer for Silicon Swamp from October 2021 to August 2022, developing game prototypes using C++ and C#. Prior experience includes a role at Community Health Systems from July 2014 to October 2021, where tools were developed in Visual Studio to enhance productivity for 500 employees in a medical claims processing revenue center.
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