Stanislav Orlovsky is a seasoned Lead Game Designer and Project Manager with a diverse background in game development. They have transitioned through roles from Community Manager to Project Owner, demonstrating a strong ability to manage complex projects and deliver ambitious results. Currently serving as a Senior Game Designer at Artificial Core, Stanislav previously worked on multiple projects at PicaTrebax and MURKA, where they focused on game balance, system design, and level creation. Their expertise includes revamping existing games and developing new titles in the RPG and casual genres.
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