ARwall
Danny is a programmer with nearly a decade of experience in real-time engines, specializing in Unreal Engine 3 & 4. In his roles, he's turned creators' ideas and dreams into reality by building the tools, devices, and tech needed to achieve their vision. At ARwall, he serves as a project's technical lead with over 3 years of high-touch experience supporting real-time tech deployments for both indie and major studio clients. Danny previously worked in AI and gameplay mechanics for Dungeon Defenders 2 for Trendy Entertainment.
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ARwall
ARwall is an AR/XR technology company. They have created a virtual display that requires no headset, no goggles, no smart device. Their first product, ARFX, is a film/TV production tool designed as an alternative to green screen VFX, instead using LED/projection screens. Their second product, ARwall Interactive, is revolutionizing retail and LBE with touch-free immersive smart kiosks.