Sjors Mallon is a software design engineer at ASML, with prior experience as a coordinator for returns and repairs at Belsimpel, where management of returned electronics was key. An internship at Schut Geometrische Meettechniek focused on the development and implementation of real-time algorithms for a thesis on Efficient Clipping and Capping of Rational Cubic Bézier Triangles. Additionally, Sjors served as a student assistant in a Computer Graphics course at Rijksuniversiteit Groningen, aiding with practical organization and exam preparation. Sjors holds a Master of Science in Computing Science and a Bachelor of Science in Artificial Intelligence, both from Rijksuniversiteit Groningen.
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