Alan Condevillamar

Software Engineer at Aspyr Media

Alan Condevillamar is a Software Engineer at Aspyr Media since June 2020, with a robust background in gameplay, graphics, and shader programming. Prior experience includes serving as a Senior Software Engineer at Super Bit Machine and CIRCLE EIGHT GAMES INC, where expertise in Unity and C++ was applied to develop social and casino games. Alan also worked as a Shader Programmer at Mindshow and as Software Engineer II at VGT, focusing on gameplay and graphics programming. Early in their career, Alan provided IT support at AmerisourceBergen. Alan holds a Bachelor of Science in Game Development/Computer Science from Full Sail University and an Associate of Arts in General Studies from Valencia College.

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Los Angeles, United States

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Aspyr Media

Aspyr is a video game publishing and development partner focused on maximizing the potential of games. We tackle every challenge with a wholistic approach that looks at growing the business. At the same time, we know the play experience matters most, so our gamer-first mindset ensures every title offers the very best for every platform.


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51-200

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