Alan Condevillamar is a Software Engineer at Aspyr Media since June 2020, with a robust background in gameplay, graphics, and shader programming. Prior experience includes serving as a Senior Software Engineer at Super Bit Machine and CIRCLE EIGHT GAMES INC, where expertise in Unity and C++ was applied to develop social and casino games. Alan also worked as a Shader Programmer at Mindshow and as Software Engineer II at VGT, focusing on gameplay and graphics programming. Early in their career, Alan provided IT support at AmerisourceBergen. Alan holds a Bachelor of Science in Game Development/Computer Science from Full Sail University and an Associate of Arts in General Studies from Valencia College.
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