Ana Mancera

Chief Design Officer & Co-Founder at at HUM

Ana Mancera is a Chief Design Officer at atHUM, where Ana leads game engine design and programming for immersive web3 experiences in Real Estate. Prior to their current role, Ana held positions at Flow Studio as a Technical Director and Project Manager & Lead 3D Artist. With experience in organizing teams, creating proprietary tools, and developing architectural renderings, Ana brings a diverse skill set to their work in the design industry.

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Timeline

  • Chief Design Officer & Co-Founder

    Current role