Erick Folckemer

Senior Gameplay Systems Programmer

Erick Folckemer is a Senior Gameplay Systems Programmer at Atomic Arcade, with a diverse background in game development spanning over a decade. They previously worked as a programmer at Avalanche Studios, where they contributed to various projects, and at HigherEchelon, Inc., developing applications for the Army Game Studio. Erick holds a Bachelor of Science in Game Development from Full Sail University and has experience with C++, C#, and Java, working across numerous game engines, including Unity and Unreal Engine 4. Their expertise extends to developing systems, workflows, and tools while collaborating with multidisciplinary teams to enhance gaming experiences.

Location

Chapel Hill, United States

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