Matthew Smith is a Principal Environment Artist with approximately 15 years of experience in the video game industry, specializing in creating immersive worlds for players to explore. Currently at Atomic Arcade, they have excelled in various roles, including Senior Environment Artist and Level Architect, contributing to notable projects such as Mafia III and XCOM Declassified. Matthew believes in fostering communication and collaboration within teams, often mentoring junior artists and providing constructive feedback while pushing for high-quality art standards. They hold a Bachelor’s degree in Computer and Video Imaging from the University of Silicon Valley.
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