Aaron Azhari is a Principal Software Developer at Autodesk, where they work on Maya and Maya Plugins (OpenUSD). They have extensive experience across various domains, including gaming simulation, visualization, and software development for multiple platforms. Prior roles include Senior UI Programmer at Ubisoft Toronto and Lead Software Developer/Research Engineer at KTH, where they developed a simulation game using GIS data. Aaron's educational background includes a Master of Science and some postgraduate courses in Computer Engineering from Eastern Mediterranean University.
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