Matthias Trapp is a Principal Software Engineer at Autodesk, specializing in GPU-based image and video processing techniques. They previously served as a Senior Researcher and principle investigator at the Hasso-Plattner Institute, exploring interactive rendering techniques and teaching at both the Bachelor and Master levels. Matthias also led a research group at the University of Potsdam focused on 4D geovisualization technologies and held positions as a Research Intern at Adobe Systems and a Visiting Researcher at Universität Rostock. Before their extensive academic career, they worked as a freelance web developer from 2000 to 2017. Matthias holds a PhD in real-time rendering and geovisualization from the Hasso Plattner Institute.
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