Lewis Thomas is currently the Lead Game Designer at Avalanche Studios Group, where they focus on creating engaging game environments. Previously, they held various positions at Ubisoft Stockholm, including Junior Level Designer and Game Designer, gaining valuable experience in level design and game mechanics. Lewis also has a background in hospitality, having worked as a Bartender and Bar Manager from 2012 to 2016. They completed their education in Game Design at FutureGames, alongside a Bachelor of Arts in Music Performance from the University of West London.
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