Renaud Bec is a skilled professional in Building Information Modeling (BIM) and digital design, currently serving as a Modeleur BIM at B-Hive Engineering since October 2022, where responsibilities include producing digital BIM models for architectural and technical components for the Sartorius production site. Prior experience includes roles at SERRADO ARCHITECTURE as a Modeleur Revit, Instadrone as a Dessinateur projeteur, and Servicad Sud Ouest as a projeteur-infographiste, contributing to urban planning and infrastructure projects. Renaud also has a background in concept art from previous positions at Ubisoft, working on notable projects such as "Ghost Recon Wildlands." Renaud holds a professional certificate in BIM from the Conservatoire National des Arts et Métiers and a degree in Prehistory & Archaeology from the University of Paris I: Panthéon-Sorbonne, alongside education at ESDI.