Sander MacHado

Software Engineer

Sander Machado is an experienced software engineer with a focus on embedded systems and web development. Currently, Sander is an Embedded Software Engineer at Barco, where responsibilities include developing light steering cinema projectors with an emphasis on networking and inter-process communication, as well as creating foundational libraries for Rust in the codebase. Previously, Sander worked as a Full Stack Engineer at Larian Studios, contributing to internal tools for the development of Baldur's Gate 3, and as an R&D Engineer at Corilus, where Sander developed a serverless backend architecture for a cloud-native progressive web application for a major healthcare provider. Sander began the professional journey as a Back-End Software Engineer intern at Digipolis and holds a Bachelor of Science in Computer Science from Ghent University and a Bachelor of Science in Applied Computer Science from HOGENT.

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