Julia Kononenko

Technical Artist at Beach Bum

Julia Kononenko is a skilled Technical Artist currently working at Beach Bum since February 2023, where responsibilities include implementing 2D asset designs into Unity, enhancing UI elements with VFX and animations, and optimizing assets for performance on mobile platforms. Previously, Julia worked as a Cutscene Maker at Jelly Button from November 2021 to December 2022, creating short quest dialogue scenes in Unity that involved script writing, 3D game world design, animations, and collaboration with a diverse team of writers, animators, and art directors. Julia holds a Bachelor's degree in Design and Visual Communications from the Holon Institute of Technology, completed between 2018 and 2021, and attended ORT Colleges from 2001 to 2014.

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