Eric Booker is currently the Art Director / Art Department Manager at Beamdog, where Eric oversees a team of artists and animators working on new Ip’s. Prior to Beamdog, Eric has held various roles in companies such as Ubisoft Halifax, Longtail Studios, Monumental Games, Swordfish Studios, and more, specializing in environmental art and game development. Eric has extensive experience in creating art assets, managing teams, developing art direction documentation, and ensuring quality standards are met in game development projects. Throughout their career, Eric has demonstrated strong organizational skills, mentorship abilities, and a commitment to delivering high-quality work within deadlines and budgets.
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