Nick Tremblay is an accomplished Principal Audio Designer at Beenox since May 2008, with significant contributions to major titles in the Call of Duty franchise and other celebrated games such as Tony Hawk's™ Pro Skater™ and Crash Bandicoot™. In addition to a successful career at Beenox, Nick Tremblay has worked as a freelance recording, mixing, and mastering engineer since 1996, specializing in metal, rock, and electronic music. Previous roles include Audio Consultant at Musique Richard Gendreau and Audio/Video Responsible at Bigg Juice, along with technical positions involving installation and calibration of audio systems at Rotac Électronique inc. and Siscom inc. Nick Tremblay's extensive expertise is supported by a DEC in Audio from Cégep Limoilou and training in studio recording and mixing.
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