Raphael M.leclerc

Senior System Designer

Raphael M. Leclerc is an experienced game designer with a strong background in level design and system design. Currently serving as a Senior System Designer at Beenox since January 2021, Raphael has contributed to notable titles such as Call of Duty MWIII and MWII. Prior experience includes a role as Level Designer at Frima from March 2016 to December 2020, and at Ubisoft from June 2011 to March 2016, where Raphael worked on various Assassin's Creed titles, including Assassin's Creed 3: The Tyranny of King Washington - The Betrayal, Assassin's Creed 4: Freedom Cry, Assassin's Creed Rogue, and Assassin's Creed Syndicate. Raphael also gained experience as an Observateur Playtest at ENDI in 2011, focusing on level design within Google SketchUp and game design, along with animation using 3DS Max. Educational background includes studies at Collège Bart from 2008 to 2011.

Location

Québec, Canada

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