Simon Dompierre is an experienced game programmer with a professional tenure at Beenox since January 2008, contributing to notable titles such as 007: Quantum of Solace, multiple Guitar Hero and Spider-Man games, Skylanders series, and Call of Duty titles. Prior to this, Simon held two internships at Matrox, where tasks included development for the Matrox MXO, SDK features for the Matrox DSX platform, and 3D effects/plugins for Adobe Premiere Pro and After Effects. Simon holds a Bachelor’s degree in Imagerie et médias numériques from Université de Sherbrooke, earned between 2004 and 2007.
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