Vincent Hébert is a highly experienced Senior Lead Gameplay Programmer at Beenox, with a tenure beginning in July 2011, contributing to prominent projects such as Call of Duty: Warzone 2.0, Call of Duty: Warzone, and Call of Duty: Modern Warfare II. Prior roles at Beenox include Lead Gameplay Programmer and Senior Programmer, working on titles like Crash Team Racing Nitro-Fueled and several Call of Duty entries. Earlier programming internships were completed at Artificial Mind & Movement, Darkworks, and Humagade, with projects ranging from The Sims 3 to I Am Alive. Vincent Hébert holds a Bachelor of Engineering in Computer Engineering from Université de Sherbrooke, obtained between 2006 and 2010.
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