AB

Antoine Bouchard

Game Programmer

Antoine Bouchard is an experienced game programmer currently working at Behaviour Interactive since April 2014, following a progression from graphics programmer to their current role. Prior to this, Antoine served as a senior graphics programmer at CMLabs Simulations Inc., where responsibilities included designing graphics features for a simulation framework using OpenSceneGraph, OpenGL, and GLSL. Antoine's early career at Behaviour Interactive involved collaborating with various production teams to develop and port graphics technologies for multiple platforms, including PC, Xbox 360, and PS3. Antoine's foundational experience consists of roles at Matrox, where development efforts ranged from GPU software design, including GPGPU and driver support, to embedded system programming. Antoine holds a Bachelor of Computer Engineering from Université Laval.

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