AM

Antoine Morillon

Programmer

Antoine Morillon is a skilled programmer with significant experience at Behaviour Interactive since April 2014, contributing to the development of the game Dead by Daylight. Previous roles include work on projects such as Deathgarden, Defiance 2050, OnRush, Microsoft Ultimate Word Games, Halo Wars: Definitive Edition, Dishonored: Definitive Edition, and Middle-Earth: Shadow of Mordor, where responsibilities ranged from downporting to installation and DLC management. Antoine's career began with internships at Tohoku University, focusing on movement recognition and software solutions using Kinect, and Inria, where contributions included porting in MORSE for Cholesky factorization. Additional experience was gained at Valeo, working on CAN data bus control using LabVIEW. Antoine holds an Engineer's degree in Computer Science from ENSEIRB-MATMECA and studied at Prytanée National Militaire.

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