Benjamin Binet is a Senior Gameplay Programmer at Behaviour Interactive, where they have progressed through various roles since joining in 2020, contributing to projects such as Dead by Daylight. They hold an engineering degree specializing in Image and Multimedia from ENSICAEN and have completed internships focused on gameplay programming and serious game development. Additionally, Benjamin has experience in software development with roles at Gaminho, SOGETI High Tech, and the Observatoire de Paris, showcasing their strong background in both gaming and technical development.
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