Daniel Miller is an accomplished Software Development Manager with extensive experience in the software and gaming industries. Miller has held key positions at various companies, including Petal, Unity, and Behaviour Interactive, where responsibilities included managing development teams, guiding skill development, participating in strategic planning, and fostering collaboration across departments. Notably, Miller's role at Unity involved leading a team of developers to optimize efficiency and enhance product delivery, while experience at Ubisoft focused on managing programming teams and contributing to the development of internal tools. Daniel Miller holds a Bachelor’s degree in Computer Science from Concordia University and previously completed a D.E.C in Pure and Applied Science at Dawson College.
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