Daniel Torkar is a Senior Technical Artist at Behaviour Interactive and the founder of Torkar Studio, where they focus on Unreal Engine Tech Art and custom workstations. Since beginning their career in 2015, Daniel has held roles such as Principal Technical Artist and Lead Programmer at KeokeN Interactive. They also gained experience as a Temporary Assistant at OCOM in 2014 and have a Bachelor’s degree in Information and Communication Technology with a focus on Game Development from Hogeschool van Amsterdam. Daniel is dedicated to fostering creativity and optimizing performance in game design.
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