Emmanuel Daneau is an accomplished audio professional with extensive experience in sound design and technical audio leadership. Currently serving as Group Lead for Technical Audio at Eidos-Montréal since May 2018, Emmanuel oversees all technical audio aspects for an unannounced project. Previously, as a Sound Designer on Marvel's Guardians of the Galaxy, Emmanuel managed the music and bark systems and was responsible for audio in specific maps. Emmanuel's career also includes teaching Sound Design at Campus ADN, working as an Audio Development Tester at Ubisoft Montreal, and freelance projects that featured sound design and composition for various films and video games. Academically, Emmanuel holds a Bachelor of Arts in Music from Université du Québec à Montréal, alongside specialized training in game audio from the School of Video Game Audio.
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