Fang Rui is an experienced VFX Artist currently serving as an Intermediate VFX Artist at Behaviour Interactive since May 2022, with contributions to the game Dead by Daylight using Unreal Engine 4. Prior experience includes serving as Art Director at CaffNight Software from December 2020 to August 2022, where responsibilities encompassed overseeing the visual style, coordinating the art team, and executing promotional materials. Fang Rui also worked as a Data Analyst for Evertrust Development Group Canada Inc. and as a Bank Branch Financial Advisor at the Industrial and Commercial Bank of China. Educational background includes an Honours Bachelor of Game Design from Sheridan College, completed in April 2023.
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