Francis Brouillette is a Senior Technical Artist at Behaviour Interactive, having progressed from a Technical Artist role at the same company. Previously, Francis worked as a Technical Artist and 3D Generalist at Lune Rouge - DGTal and contributed to the development of Assassin's Creed Valhalla at Ubisoft Montréal. Francis began their education with a degree in 3D Animation from Cégep du Vieux-Montréal, followed by a Bachelor's degree in Video Games with an Art profile from Université du Québec en Abitibi-Témiscamingue.
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