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Francois Boucher

Principal Technical Designer

Francois Boucher has over 16 years of experience in the gaming industry, currently serving as Principal Technical Designer at Behaviour Interactive since July 2007, working on various unannounced projects for PC and consoles. Previous roles at Behaviour Interactive include Technical Director, contributing to projects such as Silent Hill: Ascension and Jurassic World Primal Ops, and Technical Lead Level Designer on notable titles like Gears 5 and its expansion, Hivebusters. Earlier experience at Ubisoft Montreal involved level design for popular games including Tom Clancy's Rainbow Six: Vegas 2 and Surf’s Up. Boucher holds a degree in 3D Animation for Video Games from Centre NAD and a background in Pure and Applied Sciences from College Edouard-Montpetit.

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