Frederick Poulin is a Senior VFX Artist at Behaviour Interactive, with a tenure beginning in June 2019, specializing in creating stylized visual effects for mobile games, including Giblins and Jurassic World Primal Ops. As the sole VFX Artist for Giblins, Frederick contributed to prototype pitch games, supervised and trained junior VFX artists, and collaborates closely with technical art for optimization. Frederick has also represented the company at GDC 2024. Prior experience includes roles as an Instructor at Mathnasium - The Math Learning Center and an Intern at Full Sail University, where instruction focused on hand-painted stylized workflows and Substance Painter. Frederick has also worked as a Game Artist at Oneiric Entertainment and holds a Bachelor of Science degree in Game Art from Full Sail University.
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