Gabriel Champagne has extensive work experience in the gaming and animation industry. Gabriel is currently employed as a Team Lead Artist at Behaviour Interactive. Prior to that, they worked at Bluberi as a Scrum Master, Team-lead, and Animator for 2D/3D/VFX. Gabriel also gained valuable experience at Ubisoft, serving as an Artiste 2D/Level Artist, Artiste 3D/Level Artist, and Spécialiste Caméra on various projects such as Child of Light, Rainbow Six Patriot, Shaun White Skateboarding, and Prince of Persia - The Forgotten Sands. Gabriel started their career at SETTE Postproduction, where they worked as a Technicien au sous-titrage.
Gabriel Champagne has a diverse educational background. In 2019, they studied Langue et Culture Abénakises at Université de Sherbrooke. Prior to that, from 2008 to 2009, they pursued a diploma in Jeux Vidéo (Modélisation 3D) at Campus Ubisoft de Montréal. Gabriel also holds a Bachelor's degree in Arts et Design (Bande Dessinée) from Université du Québec en Outaouais, which they earned from 2002 to 2006. Additionally, they completed a DEC in Arts et Lettres (Lettres, Cinéma, Théâtre) at Cégep de Drummondville from 2000 to 2002. Finally, from 1998 to 2000, they studied Production Théâtrale (Conception Décors et Costumes) at Cégep de St-Hyacinthe.
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