Behaviour Interactive
Jérémie Bédard is a Senior Gameplay Programmer at Behaviour Interactive, with a career spanning over a decade in the gaming industry. Since February 2019, Jérémie has contributed to various projects, including leading programming efforts for titles such as Onitama and Terraforming Mars. Previous roles include Gameplay Programmer at Lucky Hammers and Frima, where Jérémie played key roles in AI architecture and game systems development for multiple platforms. Early career experiences include positions at Playtika, Ubisoft Montréal, and Frima, where Jérémie honed programming skills across diverse projects. Jérémie holds a Bachelor of Science in Computer Software Engineering from McGill University.
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