Jonathan Filion is an accomplished Technical Lead Programmer and Game Programmer with extensive experience in game development, particularly for children, utilizing platforms such as Unity and Adobe Air. Current tenure at Behaviour Interactive began in December 2016, following a role at TOBO Studio from November 2012 to December 2016, where Jonathan contributed to game design, architecture planning, and tool development. Prior experience includes programming roles at Odd1, where backend improvements for online multiplayer games were made, and internships at PocketSoft, Inc. and Teknotek Corporation, focusing on web applications and database management. Jonathan holds a degree in Software Engineering with a focus on Multimedia from Polytechnique Montréal.
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