Jordi Fine has extensive experience in the game development industry, starting with their work at Acheron Design as a Game Designer in 2008. During this time, they worked on various tasks related to the development and production of the nightclub-themed game prototype "The Nightspot."
In 2009, Fine joined Alpha Salmon as a Project Coordinator, where they managed the design and production of game-related projects for clients such as McCain and Jack Daniel's. Jordi also developed wireframes, documentation, and solution architectures for web and mobile projects.
As a Freelance Game Writer, Fine worked on multiple shipped titles for various companies and platforms. Notable projects included being the Writer for Outlander Studios' mobile strategy game "Equilibrium," where they were responsible for story development and writing in-game dialogue.
Fine joined Electronic Arts in 2011 as a Game Designer, where they solely worked on the freemium iOS game "Trouble Makers." Their responsibilities included creating design documentation, storyboards, UI wireframes, and detailing gameplay mechanics.
From 2012 to 2015, Fine worked at Budge Studios as a Game Designer, specializing in mobile games. Jordi contributed to several shipped titles, including "Thomas & Friends: Express Delivery" and "Strawberry Shortcake Berryfest Party." Fine's tasks included designing, integrating, and balancing content, as well as liaising with internal and external stakeholders.
Fine then joined Hibernum Créations in 2015 as a Senior Game Designer. Here, they worked on games such as "Beauty and the Beast: Perfect Match" and "Zootopia: Crime Files." Their responsibilities included creating design documentation, setting up design workflows, and making design adjustments based on analytics.
Their most recent position was with Behaviour Interactive, where they initially worked as a Senior Game Designer from 2017 to 2019. During this time, they worked on the popular game "Assassin's Creed: Rebellion," managing a team and collaborating with internal and external stakeholders to design new features and content. Jordi also received recognition for their work on the game.
In 2019, Fine was promoted to the role of Lead Game Designer at Behaviour Interactive, where they continue to contribute to the development and improvement of "Assassin's Creed: Rebellion."
Jordi Fine obtained a Bachelor of Media degree in Multimedia from Macquarie University from 2005 to 2007.
January, 2019 - present
September, 2017