Nathan Roussel

Senior Character Artist

Nathan Roussel is an experienced character artist with a diverse background in animation and game development. Roussel has held multiple roles, including Character Artist and Senior Character Artist at Behaviour Interactive, where contributions were made to the game Dead By Daylight. Previous positions include Character Modeler at Digital Dimension, 3D Artist at SHED Mtl, and Character and Groom Artist at Squeeze Studio Animation. Roussel also worked as a Concept Artist / Matte Painter on contracts with STARNO.net, and had earlier experience as a Character Artist at agora.studio. Roussel's educational background includes a Bachelor's Degree in Animation, Video Graphics and Special Effects from École des arts numériques, de l'animation et du design (NAD), along with a Private Pilot Licence from Académie de l'Aviation de Mascouche and a Diplôme d'études collégiales in Natural Sciences from Cegep Lionel-Groulx.

Location

Montreal, Canada

Links


Org chart

This person is not in the org chart


Teams

This person is not in any teams


Offices

This person is not in any offices