Nicolas Leclerc is currently the Art Technical Lead at Behaviour Interactive, where they create and maintain a pipeline for art tools development, focusing on DCC tools in Python. Previously, they served as a Pipeline Technical Director at DNEG, and as an Assistant Technical Director, providing front-line support and developing new tools for artists. From 2011 to 2018, Nicolas worked as a Development Tester at Ubisoft Montréal, contributing to notable projects such as Assassin's Creed Revelations and Watch_Dogs. They hold an ACS in Video Games from École de la Baie-Saint-François.
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