Nicolas Munoz is an accomplished Associate Producer and Project Manager at Behaviour Interactive, with a career spanning over 15 years in the gaming industry. Prior experience includes roles such as Functionality QA Coordinator at Square Enix, where collaboration on testing vision and coordination with internal and external teams were key responsibilities. Additionally, experience includes positions as Project Coordinator at IC Axon, where project communication and schedule management led to a notable reduction in overhead costs, and Project Manager at Lionbridge, where client account management contributed to significant revenue growth. Education includes a Bachelor of Fine Arts in Computation Arts from Concordia University and certifications in 3D Animation and Graphic Design.
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