Paul Frey is an experienced UX Designer currently working at Behaviour Interactive since January 2023, where responsibilities include designing user journey maps and workflows to enhance game development tools for Dead by Daylight. Prior experience includes roles at GIRO, leading user research initiatives, and at previous positions within Behaviour Interactive, Ubisoft Montréal, and various design firms, focusing on usability, UI components, and graphic design. Paul Frey holds a certification in UX Design from CareerFoundry and a degree in graphic design from Condé, complemented by early education in visual communication.
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