Behaviour Interactive
Richard Westbrook is an accomplished audio programmer with extensive experience in the video game industry. Currently serving as a Senior Audio Programmer at Behaviour Interactive since July 2025, Richard has previously held positions including Audio Programmer at Liquid Swords, Senior Audio Programmer at Eidos-Montréal, and Senior Audio Programmer at People Can Fly Studio. Richard's expertise in audio programming began after completing a BSc(Hons) in Computer Games Software Engineering at Northumbria University in 2011, with early roles including Junior Audio Software Engineer at Reflections and Audio Developer at Auro Technologies. Notable contributions include developing spatial audio processing plugins and implementing audio events for major titles such as Driver San Francisco.
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