Samuel Berube is a seasoned level designer with over a decade of experience in the video game industry. Currently serving as a Principal Level Designer at Behaviour Interactive, Samuel works in Unreal 5 on their latest project. Previously, they held senior level designer roles at Jackalyptic Games and TLM Partners, contributing to significant projects like an MMO and the EA Original: Immortals of Aveum. Samuel also has experience as a professor of level design at George Brown College, where they prepared engaging lesson plans and mentored students. They earned a Bachelor of Arts in Military History from Wilfrid Laurier University and a Post-Graduate Certificate in Game and Interactive Media Design from George Brown College.
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