Sofiane Téron is an Intermediate Technical Game Designer at Behaviour Interactive since October 2021, contributing to projects such as Mortal Kombat 1 by scripting modifiers, trial missions, and balancing in-game relics. Previous roles include Game Designer for Game of Thrones: Beyond the Wall, where Sofiane produced comprehensive documentation and enhanced game features with a player-centric approach. Prior experience includes a Game Designer Intern position at Double Stallion Games, focusing on quality assurance for a League of Legends story, and academic credentials from Université de Montréal, where a DESS in Game Design was attained, along with a Bachelor's degree in Game Design and Creative Coding from e-artsup. Additional roles in game design and UI/UX include work at Leavinroom and participation in a significant hackathon for respiratory health.
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