Stefan Kreutzer is the Head of Business Development at Behaviour Interactive since March 2020, overseeing business development for video games across various platforms, including licensing and M&A in Europe and North America. Concurrently, Stefan serves as a lecturer at S4G School for Games and has held guest lecturer positions at Filmakademie Baden-Württemberg and the University of Television and Film Munich, focusing on business development and gamification. With a solid background in strategic partnerships, Stefan held roles at remote control productions and Gamify now, specializing in co-development of film and game IPs. Previous experience includes project leadership at Piranha Media GmbH and a brief tenure in the Bundeswehr's Department of Information. Stefan holds a Master of Arts in Modern and Contemporary History from Ludwig-Maximilians-Universität München and a Bachelor in Marketing & Communications from BAW Bayerische Akademie für Werbung und Marketing e.V.
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