Simon Legrand is currently the Technical Director at Benuts, where they oversee pipeline development for software such as Maya and Houdini. Previously, Simon worked as a 3D VFX Artist at Umedia VFX & Finishing and held various roles in the animation industry, including positions at Mac Guff Belgium and Walking the Dog. They earned a Master's degree in Réalistation Numérique from Supinfocom Valenciennes and a Bachelor of Arts in Bande Dessinée from Saint-Luc Supérieur Liège. With a strong foundation in 3D artistry and technical direction, Simon continuously seeks new challenges and opportunities for growth.
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