Megan Sharp is a proficient Graphics Engineer at Bezi, contributing to the advancement of 3D design and collaboration since March 2024. Prior to this role, Megan served as a Senior Software Engineer at Brainium Studios from April 2020 to August 2022, where collaboration with designers and product managers resulted in significant game features for iOS/Android platforms. Experience also encompasses a tenure at Intel Corporation from June 2015 to March 2020, where contributions included the development of a graphics profiling API and optimizations in DirectX for enhanced game performance. Earlier roles included a Software Engineer intern at Lexmark International, Inc., and a Software Developer intern at ArchVision, complemented by a Bachelor’s Degree in Computer Science from the University of Kentucky, earned in 2015.
This person is not in the org chart
This person is not in any teams
This person is not in any offices