Max Osta is a talented AAA 3D game artist and designer currently serving as a Senior Hard Surface Artist at BigBox VR (Meta). They previously worked at Bungie as a Hard Surface Artist, focusing on creating weapon art for seasonal releases, and led design initiatives at Istation for educational games. Max has a background in interactive design from their time at Istation and held roles in IT contracting and financial aid during their academic years. They earned a Bachelor of Arts in Arts and Technology from The University of Texas at Dallas.
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