Matthias Kästner is a Senior Tech Artist at Bigpoint, specializing in 2D and 3D design, rigging, skinning, and animation. With a robust background in game art and design, they have held various leading roles, including Technical Lead at Cranberry Productions and NUKKLEAR, as well as serving as an instructor at HAWK Hildesheim and bib International College. Matthias earned a Diplom in Graphic Design from HAWK Hildesheim and has been involved in educational development since 2003, focusing on motion design and game development. Their extensive experience spans working with several studios and developing a diverse range of projects in the gaming industry.
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