David Cunningham is a seasoned software engineer with extensive experience in the gaming and entertainment industries. Currently serving as a Senior Software Engineer at Electronic Arts since July 2017, David has also held the position of Software Engineer II at Bioware since January 2014. Prior roles include Sr. Software Developer at Eidos and Software Developer for Autodesk Media and Entertainment, where work focused on 3ds Max. Earlier in the career, David contributed as a Software Developer at Lockheed Martin. David completed a Bachelor of Engineering in Software Engineering from Concordia University in 2002.
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