Lukas K.

Sr. Audio Programmer at biped.ai

Lukas K. has a diverse and extensive work experience in the field of audio development and programming. Lukas began their career as an intern in audio design before taking on roles as a junior audio designer and technical audio designer at Crytek. During this time, they worked on developing and maintaining features for CryEngine and multiple projects, as well as creating in-house tools and solutions. Lukas then moved on to Ubisoft Düsseldorf, where they served as an audio programmer, overseeing the development and maintenance of audio features for Snowdrop and various games and departments. Lukas went on to work at Sony Interactive Entertainment as a senior audio programmer, where they contributed to a centralized audio vision and provided technical audio direction for multiple projects. Lukas then joined biped.ai as a senior audio programmer before founding their own company, GCRadix, where they currently hold the position of CEO and CTO. Throughout their career, Lukas has also taken on freelance roles as a conference/event audio engineer and a production sound mixer and boom operator. Lukas has also worked as a freelance lecturer at SAE Institute and a lagerist/tontechnische assistenz at satis&fy AG.

Lukas K. attended Middlesex University from 2016 to 2018, where they completed their Bachelor's degree in Audio Engineering.

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Previous companies

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Timeline

  • Sr. Audio Programmer

    January, 2022 - present